Families and Students on the Trail of Cultural Heritage: Historical Game Journey

dc.authorscopusid 55628111500
dc.authorscopusid 57191477089
dc.authorscopusid 35483535800
dc.authorscopusid 6506830974
dc.authorscopusid 56455687400
dc.authorwosid Gurdogan Bayir, Omur/Iuq-8221-2023
dc.contributor.author Halac, Hicran Hanim
dc.contributor.author Bayir, Omur Gurdogan
dc.contributor.author Kose, Tuba Cengelci
dc.contributor.author Onel, Tolga
dc.contributor.author Onacan, Mehmet Bilge Kagan
dc.date.accessioned 2025-09-15T18:35:25Z
dc.date.available 2025-09-15T18:35:25Z
dc.date.issued 2025
dc.department Okan University en_US
dc.department-temp [Halac, Hicran Hanim] Eskisehir Tech Univ, Eskisehir, Turkiye; [Bayir, Omur Gurdogan; Kose, Tuba Cengelci] Anadolu Univ, Eskisehir, Turkiye; [Onel, Tolga] HAVELSAN, Istanbul, Turkiye; [Onacan, Mehmet Bilge Kagan] Istanbul Okan Univ, Istanbul, Turkiye en_US
dc.description.abstract Field trips integrated with technology, supported by games and including family participation provide valuable experiences in cultural heritage education. The aim of this study is to determine the experiences of students and families regarding the historical game journey project, which integrates technology-supported, game-included, family-participatory field trip activity in cultural heritage education. Qualitative research method was used in the study. The study applied interview for 45 grade 3rd and 4th students and 54 parents. The data analyzed by descriptive analysis technique. As a result of the research, it was seen that the students who participated in the project found the activity fun, instructive and exciting. Parents on the other hand, thought that this activity provided quality time, provided a different perspective and facilitated learning by doing and experiencing. As a result, both children and parents found the activity positive in terms of realizing cultural heritage education. Therefore, when cultural heritage education is carried out with the support of technology together with families in the field, this application attracts students' attention and improves their awareness of cultural heritage. In addition, the gamified experience provided through the cards collected via the wands and kiosks was found to be enjoyable for students, enabling them to learn architectural concepts, explore cultural heritage elements on site, and develop an understanding of the importance of heritage preservation. While the students discussed the contribution of the historical game journey to them in terms of learning new information and contributing to sensitivity to cultural heritage, the parents explained the contribution of this process to them in terms of awareness of protecting cultural heritage, raising awareness and being instructive. Considering all these benefits of the historical game journey, it can be concluded that realizing such activities is important for cultural heritage education. The historical game journey enhanced students' awareness of cultural heritage and encouraged active family involvement. This demonstrates that technology-supported, game-based field trips can be powerful tools for both students and families in cultural heritage education. en_US
dc.description.sponsorship Historical Game Journey project [118K117] en_US
dc.description.sponsorship The study was generated from the Historical Game Journey project numbered [118K117] supported within the scope of TUBITAK [THE SCIENTIFIC AND TECHNOLOGICAL RESEARCH COUNCIL OF TURKEY] 1005. en_US
dc.description.woscitationindex Social Science Citation Index
dc.identifier.doi 10.1080/00220671.2025.2548570
dc.identifier.issn 0022-0671
dc.identifier.issn 1940-0675
dc.identifier.scopus 2-s2.0-105014095134
dc.identifier.scopusquality Q2
dc.identifier.uri https://doi.org/10.1080/00220671.2025.2548570
dc.identifier.uri https://hdl.handle.net/20.500.14517/8342
dc.identifier.wos WOS:001556637900001
dc.identifier.wosquality Q2
dc.language.iso en en_US
dc.publisher Routledge Journals, Taylor & Francis Ltd en_US
dc.relation.ispartof Journal of Educational Research en_US
dc.relation.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.subject Field Trip en_US
dc.subject Family Participation en_US
dc.subject Technology en_US
dc.subject Educational Games en_US
dc.subject Cultural Heritage Education en_US
dc.title Families and Students on the Trail of Cultural Heritage: Historical Game Journey en_US
dc.type Article en_US
dspace.entity.type Publication

Files